Game Designer (Internship) · Chiang Mai, Thailand · Remote · Jun 2021 – Feb 2022
Interned at Bit Egg Inc. as a Game Designer, contributing to Lost&Found Co., an internal game project. The role focused on prototyping new game mechanics and level design, working closely with both the art and development teams throughout the process.
Designed and prototyped the Level Builder and Dimension Mechanic, allowing players to inspect hidden interiors inside objects and buildings.
Created level design prototypes and coordinated asset requests with the Art team. Verified in-game objects for correct sound playback, feedback animations, and variant accuracy as part of the QA process.
First hands-on experience with a real game development pipeline, from design documents to art requests and QA verification.
Delivered the Level Builder and Dimension Mechanic prototypes, which were carried forward into the actual project.
Completed the internship with a certificate from Bit Egg Inc.