Level Design (Fall Guys clone)

Level Design Class Project Unity PC

Level design assignment for the Physics in Game Development class, CAMT, Chiang Mai University

Video
Overview

A level design assignment for the Physics in Game Development class, built in the concept of a Fall Guys clone. Designed and developed solo in Unity.

The level includes a small gimmick: the character changes color when stepping on platforms of different colors. This project was also a hands-on lesson in the Particle System and the different types of Unity physics.

ConceptAn obstacle-course level in the concept of a Fall Guys clone ContextClass assignment, Physics in Game Development EngineUnity (C#) PlatformPC
Level Design
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