2D bullet hell space shooter for mobile, a university team project with YAHADHAM Team, CAMT, Chiang Mai University
A 2D bullet hell space shooter for mobile, developed as a university team project with YAHADHAM Team. Worked as Game Director, Game Designer, and Coder, covering the GDD and Unity programming.
Shoot the enemies rushing into the scene before they slip past, and avoid getting shot. Items float up from the bottom of the screen, and collecting them boosts attack power or restores health. Survive with enough health to reach the boss at the end of the stage, then defeat it to unlock the next stage.