Game Experience Designer · Bangkok, Thailand · Nov 2024 – Dec 2024
Note: Images are intentionally shown in low resolution to conceal details covered by a confidentiality agreement.
Worked at Electronic Extreme Co., Ltd. as a Game Experience Designer on Tree of Savior Mobile, a live-service MMORPG. The role focused on designing in-game economy systems, gacha mechanics, web-shop content, and promotional packages. Specific project details are limited by a confidentiality agreement.
Structured the source and sink flow of in-game currency and items to balance acquisition and expenditure. Designed top-up systems and conversion bonus mechanics to incentivize spending while maintaining economic balance across the live-service player base.
Designed the web-shop item list, tier rankings, and associated player benefits. Created promotional sale packages and defined package contents, pricing tiers, and value propositions for different player segments.
Designed gacha minigame mechanics and reward structures. Collaborated with Game Masters and Game Planners on web event concepts, flow design, and execution documentation.